After my post of "Rhaegor - The Rock Fury" it's my pleasure to create this special post where I show a breakdown of my project. I wanted to show every step I took on this journey and which decisions I make to reach my goal.
During the project, I worked with ZBrush, using other software like Maya and Blender, texturing via Substance Painter and finishing this hole process in a scene in Unreal Engine 5.
Hope you like it!